![]() I didn’t encounter a single control-related issue or hiccup, which must be a first.įracked (PlayStation VR ) Aside from the action-movie-esque premise, which in gameplay terms boils down to fast-shooting fun without longwinded expository fluff, my favorite part of Fracked is that it just works. This is a game that feels expertly tailored to the platform, and when we’re talking about tech like PSVR that’s hanging in there as best it can, it’s no small feat. It feels like ages since I’ve toyed with my PlayStation VR setup, much less tried out something new for it, but long story short - after finally charging my Move controllers (like I always seem to need to) and getting cozy - I’m glad I made the effort for Fracked. Considering nDreams’ previous VR escapades Fracked is its boldest, hopefully managing to maintain this exciting gameplay throughout the campaign for a truly solid adventure.One of the smoothest PlayStation VR games I’ve ever played, and that’s saying something It is up against some stiff competition from the likes of Vertigo Games’ After the Fall but Fracked has all the ingredients for an engaging experience. You’ll easily go through the demo several times over ahead of the official launch in August, testing how much freedom you really have when tackling set pieces.įrom first inspection, it certainly seems nDreams is going all out to make Fracked the action blockbuster of the summer. nDreams has achieved a fitting balance between realism and comic book aesthetics, vivid with its colour palette use yet you still feel like you’re in an abandoned mining town.Įven though the demo only lasts around 30 minutes the most important factor shined through, Fracked was enjoyable to play. Fracked also has a nice visual flavour to it, kinda reminiscent of Borderlands 2 VR and that cel-shaded art style. There first few areas also showcase a nice level of pacing, offering an instant challenge in normal mode without being too overwhelming. Fracked has plenty of places to climb yet it’s the ziplines that provide extra dynamic flavour to the experience, quickly traversing areas to get the drop on enemies. As you are seated and there’s no crouch button all you do is grab whatever cover you’re behind to pop up, take a few shots then duck back down. ![]() However, Fracked isn’t slow and lumbering like others in this field, being able to easily move around environments (without teleportation), taking cover and planning your next move. Locomotion and PlayStation Move haven’t always been a match made in heaven, and that’s certainly so when a fast-paced shooter requires you to be seated. The process is smooth enough so that even in the heat of battle it doesn’t feel bloated and awkward. There’s no ammo belt to worry about, simply eject the magazine, push in the next and cock the weapon. In fact, mechanics like the reloading work provide a nice balance between realism and automation. Move is necessary when VR videogames require physical actions like climbing ladders or reloading a weapon and there’s plenty of that in Fracked. All fairly standard stuff but nDreams has made some interesting design choices, especially where the PlayStation Move controller is concerned.įirstly, Fracked can only be played using Move as the gameplay style just wouldn’t suit a DualShock 4 or PlayStation Aim controller. So cue plenty of dramatic set pieces like skiing down a mountainside trying to outrun an avalanche or ziplining across a building whilst peppering enemies with gunfire. Its latest project Fracked looks to continue that success, providing players with an action-packed thrill ride where you can run and gun through elaborate levels designed for verticality, exclusive to PlayStation VR.įracked has the usual action-hero dynamic where you’re trying to save the world from some interdimensional aliens. British virtual reality (VR) developer nDreams has been on top form of late thanks to titles including Phantom: Covert Ops (2020)and location-based entertainment (LBE) experience Far Cry VR.
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